A Procedural Game - Prototype
A Procedural Game - Prototype
Welcome to A Procedural Game - Prototype, a fast-paced 2D platformer where every move counts! This experimental game challenges your timing, reflexes, and strategic thinking as you guide the player character through procedurally generated levels filled with platforms, walls, and obstacles.
Game Features
- Continuous Movement: Your character never stops! It automatically moves forward, changing direction when hitting walls. Plan your jumps carefully to stay on course.
- Intuitive Jump Controls:
- Keyboard: Press the Space key.
- Mouse: Click to jump.
- Touchscreen: Tap anywhere on the screen to leap to safety.
- Dynamic Level Generation: Every level is procedurally generated, offering unique challenges and ensuring no two runs are the same.
- Goal: Jump across platforms, avoid obstacles, and reach the finish point to complete each level.
Why Play?
Whether you're a casual player or a hardcore platformer fan, A Procedural Game - Prototype is perfect for testing your agility and timing in an ever-changing environment. It’s simple to pick up but hard to master, offering a satisfying experience every time.
Controls
- Jump:
- Spacebar
- Mouse Click
- Tap on the screen (for mobile users)
Current Status
This is a prototype version of the game. We’re experimenting with procedural generation mechanics, and we’d love your feedback! Share your thoughts and help shape the future of this game.
Get Started Now!
Click Download or Play to begin your journey. Can you master the art of jumping and navigate the chaos?
Published | 26 days ago |
Status | Released |
Platforms | HTML5, Android |
Author | Ronik Marghade |
Genre | Platformer |
Made with | Unity |
Download
Click download now to get access to the following files:
Comments
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restart should also be available to be done with the spacebar when using it so you dont have to keep taking you fingers off it or using your other hand to press the mouse ( awkward when using a laptop )
Thank you for pointing that out! I’ll take it into account in future builds.